Transforming sites into symphonies to walk within...

Immersive & Interactive Installations

Working with Places, their Communities, utilising Sound, Sculpture, XR/MR/AR, Performance and Interactive Technologies

Aswarm works in collaboration with a small team of creative professionals and a wider network of artists, makers, programmers, super-geeks, architects, designers and performers.

What is an Aswarm Work? • A flock of speakers occupy a square, providing a means to walk within the Twittersphere • An exploded orchestra enables a community to rediscover its Town Hall through music •  A square speaks to its past & future via an Augmented Reality Statue of a civil rights activist who breaths.. •  A streets’ public-bins are transformed into interactive Beat Boxin’bins • A village green with a violent reputation becomes a Hug-bag training gym & hub for stories of kindness • The streets of Brixton are remapped as SongStreets in an interactive Audio walk App •  A touring shipping container provides a place for warehouse nightshift workers to understand sleep •  A team of ghostbuster-esque voice collectors offer shoppers in an Asda aisle in Hull, the means to physically ‘hold’ their own voice! -enlisting them as co-conspirators to gather in Voice Park – a public installation  offering people the opportunity to play with the Collective Voice of Their City!– we make work – you actively experience! – in the places you least expect!
Areas of work
Digital, Installation, Light Festival, Music, Street Theatre, Spoken Word, Visual Arts

Additional Areas of Focus
Academic/Research, Community Engagement, Cultural Diversity, Outdoor Arts Sector Development, Participatory, Placemaking, Youth Engagement
2026-02-06T14:10:59+00:00
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